News

New Look


On 05. Jun 2011 21:35:36 by eOs

All new skins, all new layout, EternaVerse is starting to define itself and separate from the competition.
In the works: Mobile ONLY theme, Android App ONLY theme, and Widescreen Modular theme.
New ships, techs, and more are planned - as well as an all new RapidFire table.


Beta Stage


On 23. Feb 2011 20:56:25 by eOs

EternaVerse is nearing completion of Beta Stage. Entering Alpha Stage will mean more ideas will be looked into, tested, and used. A more cross-platform skin will be made available, as well as a text-only version (for phones).

Recent changes in the game:

Defensive Mines, now three in total. Homing Mines for light craft - fighters and cruisers. Seeker Mines for destroyers. Singularity Mines for Lune Noirs.

Orbital Debris Scrubber - an automated ship that orbits your planet and collects space debris that is normally missed by your scanners. It generates Metal and Crystal but costs Deuterium and Energy! Currently, the rates are 3 metal and 2 crystal for 1 Deuterium and 1.5 Energy.

Laser Phalanx - a much improved high-range weapon - Tier 3 Laser Weapon.

Phase Cannon Array - the successor to the Gauss Cannon - Tier 3 Plasma Weapon.

Bunker - An alternative to shields, a reinforced concrete bunker to protect your forces.

Low Orbit Shipyard - An indestructible construct that gives Empires the ability to build the higher Tiers of ships.

Advanced Metal Mine, Advanced Crystal Mine, and Advanced Deuterium Mine - vastly improved Tier 2 Resource Production Mines.

Core Cannon - an extremely powerful experimental defensive weapon - Tier 4 Ion Weapon.

The Testing Environment is currently running an all new calculated ships and defense costs calculator, as well as one to determine the attack and shields.